Malignant Mouth
Medium monstrosity, chaotic neutral
Armor Class
16 (natural armor)
Hit Points
20 (4d8 + 2)
Speed
0 ft.
STR
12 (+1)
DEX
6 (-2)
CON
9 (-1)
INT
16 (+3)
WIS
14 (+2)
CHA
14 (+2)
Damage Resistances
necrotic, poison
Condition Immunities
charmed, frightened
Senses
tremorsense 120 ft., passive Perception 12
Skills
Performance +8
Languages
all
Challenge
3 (700 XP)
Magic Resistance. The malignant mouth has advantage on saving throws against spells and other magical effects.
Actions
Bite. Melee weapon attack: +3 to hit, range 5 ft., one target. Hit: 9 (2d8) slashing damage.
Focused Shout. Ranged weapon attack: +6 to hit, range 60/120 ft., one target. Hit: 7 (2d6) force damage.
Cackle (Recharge 5–6). All creatures within a 30 ft. radius from mouth have one of the following effects. Roll 1d6 separately for each target:
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Confusion. Target must succeed on a DC 14 Wisdom saving throw or move in a random direction each turn, making a melee attack against the first target it encounters for 1d6 rounds.
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Fear. Target must succeed on a DC 14 Wisdom saving throw or drop what it is holding and use its action and move to dash away from the mouth. The target can attempt a new saving throw at the end of each of its turns, ending the effect on a success.
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Sleep. If the target has less than 5d8 hit points, it falls asleep as per the sleep spell.
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Cure Wounds. The target is healed for 1d8+2 hit points.
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Vomit. The target must succeed on a DC 14 Dexterity saving throw or be immobilized for 2d4 rounds. On a successful saving throw, the target moves at half speed for 1d4 rounds.
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Tongue Lash. Ranged Weapon Attack: +8 to hit, range 10/20 ft., one creature. Hit: the target is pulled next to the malignant mouth, which can then make a bite attack against it with advantage.