Local Champion

Medium humanoid (any race), any alignment

Armor Class

16 (chainmail)

Hit Points

30 (4d10 + 8)

Speed

30 ft.

STR

16 (+3)

DEX

11 (+0)

CON

15 (+2)

INT

10 (+0)

WIS

12 (+1)

CHA

14 (+2)

Senses

passive Perception 11

Saving Throws

Str +5, Dex +2

Skills

Athletics +5, Intimidation +4, Performance +4

Languages

Any two languages

Challenge

1 (200 XP)

Great Weapon Fighting. When the champion rolls a 1 or 2 on a damage die for an attack with a melee weapon, it can reroll the die and must use the new roll.

Improved Critical. The champion’s weapon attacks score a critical hit on a result of 19 or 20.

Actions

Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Action Surge (1/Short Rest). The champion makes two glaive attacks.

medium
humanoid
cr1
nerzugals-extended-bestiary