Likho

Medium monstrosity, chaotic evil

Armor Class

15 (natural armor)

Hit Points

90 (12d8 + 36)

Speed

40 ft.

STR

16 (+3)

DEX

18 (+4)

CON

16 (+3)

INT

13 (+1)

WIS

16 (+3)

CHA

21 (+5)

Senses

darkvision 60 ft., passive Perception 16

Saving Throws

Dex +7, Cha +8

Skills

Acrobatics +7, Perception +6, Stealth +10

Languages

Common, Goblin, Void Speech

Challenge

6 (2300 XP)

Pounce. If the likho moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the likho can use a bonus action to make two additional claw attacks against it.

Innate Spellcasting. The likho’s innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:

At will: message

3/day each: crown of madness, mirror image, ray of enfeeblement

1/day: bestow curse

Magic Resistance. The likho has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The likho makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Disruptive Gaze. As a bonus action, the likho directs its gaze at any single creature it can see and afflicts it with a temporary bout of bad luck. The targeted creature has disadvantage on attack rolls, saving throws, and skill checks until the end of its next turn.

medium
monstrosity
cr6
tome-of-beasts