Kathlin

Large monstrosity, neutral good

Armor Class

12

Hit Points

34 (4d10 + 12)

Speed

60 ft.

STR

18 (+4)

DEX

15 (+2)

CON

17 (+3)

INT

5 (-3)

WIS

13 (+1)

CHA

8 (-1)

Senses

darkvision 60 ft., passive Perception 11

Languages

--

Challenge

2 (450 XP)

Brave. A kathlin has advantage on saving throws against being frightened.

Great Endurance. A kathlin can run at a gallop for up to 4 hours before succumbing to exhaustion.

Trampling Charge. If the kathlin moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the kathlin can make another attack with its hooves against it as a bonus action.

Actions

Multiattack. The kathlin makes one hooves attack and one bite attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

large
monstrosity
cr2
tome-of-horrors