Kathlin
Large monstrosity, neutral good
Armor Class
12
Hit Points
34 (4d10 + 12)
Speed
60 ft.
STR
18 (+4)
DEX
15 (+2)
CON
17 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
8 (-1)
Senses
darkvision 60 ft., passive Perception 11
Languages
--
Challenge
2 (450 XP)
Brave. A kathlin has advantage on saving throws against being frightened.
Great Endurance. A kathlin can run at a gallop for up to 4 hours before succumbing to exhaustion.
Trampling Charge. If the kathlin moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the kathlin can make another attack with its hooves against it as a bonus action.
Actions
Multiattack. The kathlin makes one hooves attack and one bite attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.