Imbued Steam Mephit

Small elemental, neutral evil

Armor Class

12

Hit Points

28 (8d6)

Speed

30 ft., fly 30 ft.

STR

6 (-2)

DEX

14 (+2)

CON

10 (+0)

INT

12 (+1)

WIS

10 (+0)

CHA

12 (+1)

Damage Immunities

fire, poison

Condition Immunities

poisoned

Senses

darkvision 60 ft., passive Perception 10

Languages

Aquan, Terran

Challenge

1 (200 XP)

Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save.

Innate Spellcasting (1/Day). The mephit can innately cast mirror image, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 7 (2d4 + 2) piercing damage plus 2 (1d4) fire damage.

Steam Discharge (Recharge 6). The mephit causes steam to erupt from its body. Each creature in a 15- foot cube originating on the mephit must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.

small
elemental
cr1
nerzugals-extended-bestiary