Imbued Steam Mephit
Small elemental, neutral evil
Armor Class
12
Hit Points
28 (8d6)
Speed
30 ft., fly 30 ft.
STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
10 (+0)
CHA
12 (+1)
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Aquan, Terran
Challenge
1 (200 XP)
Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save.
Innate Spellcasting (1/Day). The mephit can innately cast mirror image, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
Claws. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 7 (2d4 + 2) piercing damage plus 2 (1d4) fire damage.
Steam Discharge (Recharge 6). The mephit causes steam to erupt from its body. Each creature in a 15- foot cube originating on the mephit must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.