Ice Toad

Medium monstrosity, neutral

Armor Class

12 (natural armor)

Hit Points

32 (5d8+10)

Speed

30 ft., swim 30 ft.

STR

13 (+1)

DEX

10 (0)

CON

14 (+2)

INT

8 (-1)

WIS

10 (0)

CHA

6 (-2)

Damage Immunities

cold

Senses

darkvision 60 ft.

Skills

Perception +2

Languages

Ice Toad

Challenge

1 (200 XP)

Amphibious. The toad can breathe air or water.

Cold Aura. Any creature that starts its turn within 5 feet of the toad takes 3 (1d6) cold damage.

Standing Leap. The toad’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) cold damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until this grapple ends, the toad can’t bite another target.

medium
monstrosity
cr1
tyranny-of-dragons