Hunter Shark
Large beast, unaligned
Armor Class
12 (natural armor)
Hit Points
45 (6d10+12)
Speed
swim 40 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
10 (0)
CHA
4 (-3)
Senses
darkvision 30 ft.
Skills
Perception +2
Challenge
2 (450 XP)
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.