Heart-Piercer Manticore

Large monstrosity, chaotic evil

Armor Class

15 (natural armor)

Hit Points

136 (16d10 + 48)

Speed

50 ft.

STR

19 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

5 (-3)

WIS

12 (+1)

CHA

6 (-2)

Senses

darkvision 60 ft., passive Perception 14

Skills

Perception +4

Languages

--

Challenge

5 (1,800 XP)

Actions

Multiattack. The manticore makes two attacks, one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 14 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

large
monstrosity
cr5
homebrew