Grisha

Medium humanoid (damaran human), chaotic evil

Armor Class

18 (chain mail, shield)

Hit Points

33 (6d8+6)

Speed

30 ft.

STR

14 (+2)

DEX

12 (+1)

CON

12 (+1)

INT

11 (0)

WIS

14 (+2)

CHA

16 (+3)

Saving Throws

Wis +4, Cha +5

Skills

Persuasion +5, Religion +2

Languages

Common, Undercommon

Challenge

2 (450 XP)

Spellcasting. Grisha is a 6th-level-spellcaster. His spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). He has the following cleric spells prepared:

  • Cantrips (at will): guidance, light, sacred flame, thaumaturgy

  • 1st level (4 slots): cure wounds, divine favor, inflict wounds, protection from good, shield of faith

  • 2nd level (3 slots): continual flame, hold person, magic weapon, spiritual weapon

  • 3rd level (3 slots): bestow curse, dispel magic, spirit guardian

Actions

Multiattack. Grisha makes two attacks with his +1 flail.

+1 Flail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) bludgeoning damage

medium
humanoid
cr2
out-of-the-abyss