Grinning Marionette

Tiny construct, chaotic evil

Armor Class

12

Hit Points

10 (4d6 - 4)

Speed

30 ft.

STR

7 (-2)

DEX

14 (+2)

CON

8 (-1)

INT

8 (-1)

WIS

8 (-1)

CHA

12 (+1)

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft., passive Perception 9

Skills

Stealth +4

Languages

Infernal, telepathy 120 ft.

Challenge

1/4 (50 XP)

Bound Servitude. All marionettes serve a Grim Puppeteer. This master can use its action to see through the marionette’s eyes and the marionette can communicate with its master from anywhere. The marionette is forced to execute the orders of its master to the best of its abilities. The marionette becomes a mundane doll if its master is killed.

False Appearance. While the marionette remains motionless, it is indistinguishable from an ordinary doll.

Actions

Draining Touch. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target must succeed on a DC 11 Constitution saving throw or take an additional 2 (1d4) necrotic damage.

tiny
construct
cr1/4
nerzugals-extended-bestiary