Grinning Marionette
Tiny construct, chaotic evil
Armor Class
12
Hit Points
10 (4d6 - 4)
Speed
30 ft.
STR
7 (-2)
DEX
14 (+2)
CON
8 (-1)
INT
8 (-1)
WIS
8 (-1)
CHA
12 (+1)
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 9
Skills
Stealth +4
Languages
Infernal, telepathy 120 ft.
Challenge
1/4 (50 XP)
Bound Servitude. All marionettes serve a Grim Puppeteer. This master can use its action to see through the marionette’s eyes and the marionette can communicate with its master from anywhere. The marionette is forced to execute the orders of its master to the best of its abilities. The marionette becomes a mundane doll if its master is killed.
False Appearance. While the marionette remains motionless, it is indistinguishable from an ordinary doll.
Actions
Draining Touch. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target must succeed on a DC 11 Constitution saving throw or take an additional 2 (1d4) necrotic damage.