Grick
Medium monstrosity, neutral
Armor Class
14 (natural armor)
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
11 (0)
INT
3 (-4)
WIS
14 (+2)
CHA
5 (-3)
Damage Resistances
bludgeoning, piercing, and slashing damage from nonmagical weapons
Senses
darkvision 60 ft.
Challenge
2 (450 XP)
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.