Greenskin Orc
Medium humanoid (orc), chaotic evil
Armor Class
13 (leather)
Hit Points
11 (2d8 + 2)
Speed
35 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Senses
darkvision 60 ft., passive Perception 12
Skills
Intimidation +0, Perception +2, Stealth +4 (+6 in forests), Survival +2
Languages
Common, Orc
Challenge
1/4 (50 XP)
Arboreal Hunter. The greenskin orc has advantage on Dexterity (Stealth) checks when in temperate or warm forests.
Actions
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage or 7 (1d10 + 2) slashing damage when used with two hands.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.