Greenskin Orc

Medium humanoid (orc), chaotic evil

Armor Class

13 (leather)

Hit Points

11 (2d8 + 2)

Speed

35 ft.

STR

15 (+2)

DEX

15 (+2)

CON

12 (+1)

INT

7 (-2)

WIS

10 (+0)

CHA

6 (-2)

Senses

darkvision 60 ft., passive Perception 12

Skills

Intimidation +0, Perception +2, Stealth +4 (+6 in forests), Survival +2

Languages

Common, Orc

Challenge

1/4 (50 XP)

Arboreal Hunter. The greenskin orc has advantage on Dexterity (Stealth) checks when in temperate or warm forests.

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage or 7 (1d10 + 2) slashing damage when used with two hands.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

medium
humanoid
cr1/4
tome-of-horrors