Greater Aspect of Hatred

Large construct, chaotic evil

Armor Class

17 (natural armor)

Hit Points

123 (13d10 + 52)

Speed

40 ft.

STR

19 (+4)

DEX

10 (+0)

CON

18 (+4)

INT

6 (-2)

WIS

10 (+0)

CHA

1 (-5)

Damage Immunities

poison, psychic

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 120ft., passive Perception 10

Languages

understands the languages of its creator but can’t speak

Challenge

6 (2,300 XP)

Aura of Rage. Living creatures within 30 feet of the aspect are filled with a blinding rage. The first weapon attack each turn made by a creature within this aura is made with disadvantage. This effect ends when the aspect is reduced to 0 hit points.

Brutal Strikes. If the Aspect hits a creature with both of its slam attacks in a single turn, that creatures takes an additional 10 (3d6) bludgeoning damage and is knocked prone.

Immutable Form. The aspect is immune to any spell or effect that would alter its form.

Magic Resistance. The aspect has advantage on saving throws against spell and other magical effects.

Magic Weapons. The aspect’s weapon attacks are magical.

Actions

Multiattack. The aspect makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Wave of Rage (1/Day). Each hostile creature within 30 feet of the aspect must succeed on a DC 14 Wisdom saving throw or become filled with an insatiable bloodlust for one minute. Any creature that failed the save must take the attack action on each of its turns and cannot use its bonus action. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

large
construct
cr6
nerzugals-extended-bestiary