Gray Render
Large monstrosity, chaotic neutral
Armor Class
19 (natural armor)
Hit Points
189 (18d10 + 90)
Speed
30 ft.
STR
19 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
3 (-3)
WIS
6 (-2)
CHA
8 (-1)
Senses
darkvision 60 ft., passive Perception 12
Saving Throws
Str +8, Con +9
Skills
Perception +2
Languages
-
Challenge
12 (8400 XP)
Actions
Multiattack The gray render makes three attacks: one with its bite and two with its claws.
Bite Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Claws Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage. If the target is prone an additional 7 (2d6) bludgeoning damage is dealt to the target.