Gray Dragon Wyrmling
Medium dragon, neutral evil
Armor Class
16 (natural armor)
Hit Points
44 (8d8 + 8)
Speed
30 ft., fly 60 ft., swim 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Damage Immunities
fire
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Saving Throws
Dex +4, Con +3, Wis +2, Cha +3
Skills
Perception +4, Stealth +4
Languages
Draconic
Challenge
4 (1,100 XP)
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 5 (1d10) fire damage.
Steam Breath (Recharge 5–6). The dragon exhales steam in a 15 cone. Creatures in the area must make a DC 11 Constitution saving throw. On a failed saving throw, the creature takes 21 (6d6) fire damage, or half as much damage on a successful saving throw. Being underwater doesn’t grant resistance to this damage.