Gold Mouse Dragon

Tiny dragon, chaotic good

Armor Class

14 (natural armor)

Hit Points

38 (7d4 + 21)

Speed

20 ft. climb 20 ft., burrow 10 ft.

STR

6 (-2)

DEX

15 (+2)

CON

16 (+3)

INT

11 (+0)

WIS

12 (+1)

CHA

13 (+1)

Damage Immunities

fire

Senses

darkvision 30 ft., passive Perception 15

Saving Throws

Dex +4, Con +4, Wis +3, Cha +5

Skills

Arcana +2, Nature +2, Perception +5, Stealth +6

Languages

understands Common and Draconic but can’t speak

Challenge

4 (1,100 XP)

Pack Tactics. The mouse dragon has advantage on an attack roll against a creature if at least one of the dragon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Treasure Sense. The mouse dragon can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Underfoot. The mouse dragon can attempt to hide even when it is obscured only by a creature that is at least one size larger than it.

Actions

*Multiattack. The gold mouse dragon makes one bite attack and two claw attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 10-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 27 (5d10) fire damage on a failed saving throw, or half as much damage on a successful one.

tiny
dragon
cr4
tome-of-horrors