Goblin War Shaman

Medium humanoid (goblinoid), neutral evil

Armor Class

12

Hit Points

31 (9d6)

Speed

30 ft.

STR

10 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

14 (+2)

WIS

10 (+0)

CHA

8 (-1)

Senses

darkvision 60 ft., passive Perception 10

Languages

Common, Goblin

Challenge

2 (100 XP)

Spellcasting. The shaman is a 3rd-level spellcaster. His spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following Wizard spells prepared:

  • Cantrips (at will): fire bolt, minor illusion

  • 1st level (4 slots): color spray, grease, mage armor

  • 2nd level (2 slots): blindness/deafness, enlarge/reduce

Actions

Multiattack. The goblin makes two attacks with its scimitar.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

small
humanoid
cr2
nerzugals-extended-bestiary