Goblin War Shaman
Medium humanoid (goblinoid), neutral evil
Armor Class
12
Hit Points
31 (9d6)
Speed
30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
8 (-1)
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
2 (100 XP)
Spellcasting. The shaman is a 3rd-level spellcaster. His spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following Wizard spells prepared:
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Cantrips (at will): fire bolt, minor illusion
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1st level (4 slots): color spray, grease, mage armor
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2nd level (2 slots): blindness/deafness, enlarge/reduce
Actions
Multiattack. The goblin makes two attacks with its scimitar.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.