Goblin Brute

Small humanoid (goblinoid), neutral evil

Armor Class

11

Hit Points

55 (10d6 + 20)

Speed

30 ft.

STR

16 (+3)

DEX

12 (+1)

CON

14 (+2)

INT

10 (+0)

WIS

8 (-1)

CHA

8 (-1)

Senses

darkvision 60ft., passive Perception 9

Skills

Athletics +5

Languages

Common, Goblin

Challenge

2 (450 XP)

Slamming Charge. If the goblin moves at least 15 feet straight toward a creature and then hits it with a battleaxe attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless Bloodlust. As long as the goblin has 20 hit points or fewer, it makes its first attack on each turn with advantage and has resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.

Actions

Multiattack. The goblin makes two attacks with its battleaxe.

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 +3) slashing damage if used with two hands.

Handaxe. Melee or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 7 (1d6 + 3) slashing damage.

small
humanoid
cr2
nerzugals-extended-bestiary