Goblin

Small humanoid (goblinoid), neutral evil

Armor Class

15 (leather armor, shield)

Hit Points

7 (2d6)

Speed

30 ft.

STR

8 (-1)

DEX

14 (+2)

CON

10 (0)

INT

10 (0)

WIS

8 (-1)

CHA

8 (-1)

Senses

darkvision 60 ft.

Skills

Stealth +6

Languages

Common, Goblin

Challenge

1/4 (50 XP)

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

small
humanoid
cr1/4
monster-manual