Gnoll Huntmaster
Medium humanoid (gnoll), chaotic evil
Armor Class
15 (rusted breastplate)
Hit Points
49 (9d8 + 9)
Speed
30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
9 (-1)
Senses
Passive Perception 11
Skills
Animal Handling +3, Survival +3
Languages
Gnoll
Challenge
2 (450 XP)
Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Thrill of the Hunt. When the gnoll hits a creature with a weapon attack, the creature takes an extra 1d8 damage if it’s below its hit point maximum. The gnoll can deal this extra damage only once per turn.
Actions
Multiattack. The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target’s speed is reduced by 10 feet until the end of its next turn.