Gnoll Huntmaster

Medium humanoid (gnoll), chaotic evil

Armor Class

15 (rusted breastplate)

Hit Points

49 (9d8 + 9)

Speed

30 ft.

STR

14 (+2)

DEX

16 (+3)

CON

13 (+1)

INT

8 (-1)

WIS

12 (+1)

CHA

9 (-1)

Senses

Passive Perception 11

Skills

Animal Handling +3, Survival +3

Languages

Gnoll

Challenge

2 (450 XP)

Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Thrill of the Hunt. When the gnoll hits a creature with a weapon attack, the creature takes an extra 1d8 damage if it’s below its hit point maximum. The gnoll can deal this extra damage only once per turn.

Actions

Multiattack. The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target’s speed is reduced by 10 feet until the end of its next turn.

medium
humanoid
cr2
out-of-the-box-5e