Giant Shark

Huge beast, unaligned

Armor Class

13 (natural armor)

Hit Points

126 (11d12+55)

Speed

swim 50 ft.

STR

23 (+6)

DEX

11 (0)

CON

21 (+5)

INT

1 (-5)

WIS

10 (0)

CHA

5 (-3)

Senses

blindsight 60 ft.

Skills

Perception +3

Challenge

5 (1,800 XP)

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

huge
beast
cr5
monster-manual