Giant Rat (Diseased)
Small beast, unaligned
Armor Class
12
Hit Points
7 (2d6)
Speed
30 ft.
STR
7 (-2)
DEX
15 (+2)
CON
11 (0)
INT
2 (-4)
WIS
10 (0)
CHA
4 (-3)
Senses
darkvision 60 ft.
Challenge
1/8 (25 XP)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 3 (1d6) every 24 hours. If the target’s hit point maximum drops to 0 as a result of this disease, the target dies.