Giant Leech
Medium beast, unaligned
Armor Class
11
Hit Points
26 (4d8 + 8)
Speed
5 ft., swim 20 ft.
STR
11 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
1 (-5)
Senses
blindsight 30 ft., passive Perception 10
Languages
--
Challenge
1 (200 XP)
Vulnerability to Salt. A handful of salt burns a giant leech as if it were a flask of acid, causing 1d6 acid damage per use.
Actions
Blood Drain. Melee Weapon Attack: +3 to hit, reach 5 ft. one creature. Hit: 4 (1d6 + 1) piercing damage, and the leech attaches to the target. While attached, the leech doesn’t attack. Instead, at the start of the leech’s turns, the target loses 5 (1d8 + 1) hit points due to blood loss.
The leech can detach itself by spending 5 feet of its movement. It does so after it drains 25 hit points of blood from the target or the target dies. A creature, including the target, can use its action to make a DC 10 Strength check to rip the leech off and make it detach.