Giant Leech

Medium beast, unaligned

Armor Class

11

Hit Points

26 (4d8 + 8)

Speed

5 ft., swim 20 ft.

STR

11 (+0)

DEX

12 (+1)

CON

14 (+2)

INT

2 (-4)

WIS

10 (+0)

CHA

1 (-5)

Senses

blindsight 30 ft., passive Perception 10

Languages

--

Challenge

1 (200 XP)

Vulnerability to Salt. A handful of salt burns a giant leech as if it were a flask of acid, causing 1d6 acid damage per use.

Actions

Blood Drain. Melee Weapon Attack: +3 to hit, reach 5 ft. one creature. Hit: 4 (1d6 + 1) piercing damage, and the leech attaches to the target. While attached, the leech doesn’t attack. Instead, at the start of the leech’s turns, the target loses 5 (1d8 + 1) hit points due to blood loss.

The leech can detach itself by spending 5 feet of its movement. It does so after it drains 25 hit points of blood from the target or the target dies. A creature, including the target, can use its action to make a DC 10 Strength check to rip the leech off and make it detach.

medium
beast
cr1
tome-of-horrors