Giant Centipede

Small beast, unaligned

Armor Class

13 (natural armor)

Hit Points

4 (1d6+1)

Speed

30 ft., climb 30 ft.

STR

5 (-3)

DEX

14 (+2)

CON

12 (+1)

INT

1 (-5)

WIS

7 (-2)

CHA

3 (-4)

Senses

blindsight 30 ft.

Challenge

1/4 (50 XP)

Actions

Bite. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

small
beast
cr1/4
monster-manual