Giant Bat
Large beast, unaligned
Armor Class
13
Hit Points
22 (4d10)
Speed
10 ft., fly 60 ft.
STR
15 (+2)
DEX
16 (+3)
CON
11 (0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses
blindsight 60 ft.
Challenge
1/4 (50 XP)
Echolocation. The bat can’t use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.