Giant Bat

Large beast, unaligned

Armor Class

13

Hit Points

22 (4d10)

Speed

10 ft., fly 60 ft.

STR

15 (+2)

DEX

16 (+3)

CON

11 (0)

INT

2 (-4)

WIS

12 (+1)

CHA

6 (-2)

Senses

blindsight 60 ft.

Challenge

1/4 (50 XP)

Echolocation. The bat can’t use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

large
beast
cr1/4
monster-manual