Ghost-Faced Battle Priest
Medium humanoid (orc), chaotic evil
Armor Class
15 (studded leather)
Hit Points
88 (16d8 + 16)
Speed
30 ft.
STR
17 (+3)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
20 (+5)
CHA
8 (-1)
Senses
darkvision 120 ft., passive Perception 18
Saving Throws
Wis +8, Cha +2
Skills
Intimidation +2, Perception +8, Religion +2, Stealth +6 (+9 in dim light or darkness)
Languages
Common, Orc
Challenge
8 (3,900 XP)
Shadow Stealth. When in dim light or darkness, the ghost-faced orc can Hide as a bonus action.
Spellcasting. The battle priest is a 9th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following cleric spells prepared:
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Cantrips (at will): chill touch, guidance, mending, resistance, thaumaturgy
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1st level (4 slots): bane, command, cure wounds, inflict wounds, protection from evil and good
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2nd level (3 slots): blindness/deafness, enhance ability, hold person, silence, spiritual weapon
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3rd level (3 slots): bestow curse, dispel magic, protection from energy, spirit guardians
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4th level (3 slots): banishment, death ward
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5th level (1 slot): insect plague
Actions
Multiattack. The battle priest makes two melee attacks.
Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.
Reactions
Summon Demon (1/day). When the battle priest drops a hostile target to 0 hit points, the battle priest can attempt to summon a chaaor demon. It has a 45% chance of succeeding on this attempt. The summoned demon appears in an unoccupied space within 60 feet of the battle priest and can’t summon other demons. It remains for 1 minute, until it or the battle priest is slain, or until the battle priest takes an action to dismiss it.