Ghost-Faced Battle Priest

Medium humanoid (orc), chaotic evil

Armor Class

15 (studded leather)

Hit Points

88 (16d8 + 16)

Speed

30 ft.

STR

17 (+3)

DEX

16 (+3)

CON

12 (+1)

INT

8 (-1)

WIS

20 (+5)

CHA

8 (-1)

Senses

darkvision 120 ft., passive Perception 18

Saving Throws

Wis +8, Cha +2

Skills

Intimidation +2, Perception +8, Religion +2, Stealth +6 (+9 in dim light or darkness)

Languages

Common, Orc

Challenge

8 (3,900 XP)

Shadow Stealth. When in dim light or darkness, the ghost-faced orc can Hide as a bonus action.

Spellcasting. The battle priest is a 9th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following cleric spells prepared:

  • Cantrips (at will): chill touch, guidance, mending, resistance, thaumaturgy

  • 1st level (4 slots): bane, command, cure wounds, inflict wounds, protection from evil and good

  • 2nd level (3 slots): blindness/deafness, enhance ability, hold person, silence, spiritual weapon

  • 3rd level (3 slots): bestow curse, dispel magic, protection from energy, spirit guardians

  • 4th level (3 slots): banishment, death ward

  • 5th level (1 slot): insect plague

Actions

Multiattack. The battle priest makes two melee attacks.

Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.

Reactions

Summon Demon (1/day). When the battle priest drops a hostile target to 0 hit points, the battle priest can attempt to summon a chaaor demon. It has a 45% chance of succeeding on this attempt. The summoned demon appears in an unoccupied space within 60 feet of the battle priest and can’t summon other demons. It remains for 1 minute, until it or the battle priest is slain, or until the battle priest takes an action to dismiss it.

medium
humanoid
cr8
tome-of-horrors