Gallows Tree

Huge plant, unaligned

Armor Class

16 (natural armor)

Hit Points

287 (23d12 + 138)

Speed

30 ft.

STR

25 (+7)

DEX

10 (+0)

CON

22 (+6)

INT

10 (+0)

WIS

14 (+2)

CHA

6 (-2)

Damage Resistances

fire

Condition Immunities

frightened, prone, stunned, unconscious

Senses

tremorsense 60 ft., passive Perception 17

Saving Throws

Con +11

Skills

Perception +7, Stealth +5

Languages

Common, but cannot speak, telepathy 100 ft. with gallows tree zombies

Challenge

14 (11,500 XP)

Create Gallows Tree Zombie. When a creature dies within 15 feet of a gallows tree, The Gallow’s Tree uses a sharpened tendril to slice open the creature’s abdomen, thereby spilling the corpse’s innards on the ground. The organs and fluids are then absorbed by the tree’s roots. Corpses of a size other than Medium or Large are simply left to rot. Medium or Large corpses are filled with a greenish pollen fired from one of the tree’s branches. The abdominal wound heals over the next 1d4 days, at which time the slain creature rises as a gallows tree zombie connected by a tether-vine to the gallows tree that created it. Gallows tree zombies possess none of their former abilities.

Gallows Tree Zombies. Each gallows tree has several gallows tree zombies connected to it. A Huge gallows tree may have no more than seven gallows tree zombies connected to it at one time. See the gallows tree zombie entry for details on that monster.

Actions

Multiattack. The gallows tree makes three slam attacks.

Slam. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 28 (6d6 + 7) bludgeoning damage and the target is grappled (escape DC 22) and restrained.

huge
plant
cr14
tome-of-horrors