Frost Dwarf
Medium humanoid (dwarf), chaotic neutral
Armor Class
12 (leather)
Hit Points
13 (2d8 + 4)
Speed
25 ft.
STR
13 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Damage Resistances
cold
Senses
darkvision 60 ft., passive Perception 12
Skills
Perception +2
Languages
Common, Dwarven
Challenge
1/2 (100 XP)
Actions
Battleaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
Frost Breath. The frost dwarf exhales a 15-foot cone of freezing air. Each creature in the area must make a DC 12 Constitution saving throw, taking 7 (2d6) cold damage on a failed saving throw, or half as much damage on a successful one.