Frost Dwarf

Medium humanoid (dwarf), chaotic neutral

Armor Class

12 (leather)

Hit Points

13 (2d8 + 4)

Speed

25 ft.

STR

13 (+1)

DEX

12 (+1)

CON

14 (+2)

INT

10 (+0)

WIS

11 (+0)

CHA

10 (+0)

Damage Resistances

cold

Senses

darkvision 60 ft., passive Perception 12

Skills

Perception +2

Languages

Common, Dwarven

Challenge

1/2 (100 XP)

Actions

Battleaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Frost Breath. The frost dwarf exhales a 15-foot cone of freezing air. Each creature in the area must make a DC 12 Constitution saving throw, taking 7 (2d6) cold damage on a failed saving throw, or half as much damage on a successful one.

medium
humanoid
cr1/2
tome-of-horrors