Fire Nymph

Medium elemental, chaotic neutral

Armor Class

13 (natural armor)

Hit Points

16 (3d8 + 3)

Speed

30 ft.

STR

10 (+0)

DEX

13 (+1)

CON

12 (+1)

INT

16 (+3)

WIS

17 (+3)

CHA

19 (+4)

Damage Immunities

fire

Senses

darkvision 60 ft., passive Perception 13

Languages

Common, Ignan

Challenge

3 (700 XP)

Burn. Any creature that touches the nymph or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.

Innate Spellcasting. The fire nymph’s spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The fire nymph can innately cast each of the following spells, requiring no material components:

  • At will: burning hands, flame blade, flaming sphere, produce flame

  • 1/day: fire shield

Magic Resistance. The fire nymph has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The fire nymph makes two attacks: one with its dagger and one with its fist.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 10 (3d6) fire damage.

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 10 (3d6) fire damage.

medium
elemental
cr3
tome-of-horrors