Fire Giant

Huge giant, lawful evil

Armor Class

18 (plate)

Hit Points

162 (13d12+78)

Speed

30 ft.

STR

25 (+7)

DEX

9 (-1)

CON

23 (+6)

INT

10 (0)

WIS

14 (+2)

CHA

13 (+1)

Damage Immunities

fire

Saving Throws

Dex +3, Con +10, Cha +5

Skills

Athletics +11, Perception +6

Languages

Giant

Challenge

9 (5,000 XP)

Siege Monster. The giant deals double damage to objects and structures.

Tackle. When the giant enters any enemy’s space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.

Actions

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

huge
giant
cr9
monster-manual