Female Steeder (B)
Large monstrosity, unaligned
Armor Class
14 (natural armor)
Hit Points
30 (4d10 + 8)
Speed
30 ft., climb 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
2 (-4)
WIS
10 (0)
CHA
3 (-3)
Senses
darkvision 120 ft., passive Perception 14
Skills
Stealth +7, Perception +4
Languages
-
Challenge
1 (200 XP)
Spider Climb. The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Extraordinary Leap. The distance of the steeder’s long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to move 3 feet.
Actions
Bite Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 9 (2d8) poison damage.
Sticky Leg Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The target is stuck to the steeder’s leg and is grappled until it escapes (escape DC 12). The steeder can have only one creature grappled at a time.