Fanged Sea Serpent

Large dragon, neutral evil

Armor Class

15 (natural armor)

Hit Points

93 (11d10 + 33)

Speed

0 ft., swim 40 ft.

STR

18 (+4)

DEX

13 (+1)

CON

16 (+3)

INT

5 (-3)

WIS

11 (+0)

CHA

6 (-2)

Damage Immunities

poison

Condition Immunities

poisoned, prone

Senses

darkvision 60 ft., passive Perception 13

Skills

Athletics +7, Perception +3

Languages

Aquan, Draconic

Challenge

5 (1,800 XP)

Amphibious. The fanged serpent can breathe air and water.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 7 (2d6) poison damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained and the sea serpent cannot grapple another target. While the fanged serpent has a creature grappled in its bite, it cannot bite a different creature, and has advantage on bite attacks against the grappled creature.

Roll. One target that the fanged serpent has grappled takes 21 (6d6) slashing damage as the fanged serpent rolls quickly. After this damage is dealt, the target is no longer grappled.

large
dragon
cr5
tome-of-horrors