Eternal Flame Guardian

Medium humanoid (human), chaotic evil

Armor Class

17 (breastplate, shield; 15 while using a crossbow)

Hit Points

45 (7d8+14)

Speed

30 ft.

STR

15 (+2)

DEX

13 (+1)

CON

14 (+2)

INT

8 (-1)

WIS

11 (0)

CHA

13 (+1)

Damage Resistances

fire

Skills

Intimidation +3, Perception +2

Languages

Common

Challenge

2 (450 XP)

Flaming Weapon (Recharges after a Short or Long Rest). As a bonus action, the guard can wreath one melee weapon it is wielding in flame. The guard is unharmed by this fire, which lasts until the end of the guard’s next turn. While wreathed in flame, the weapon deals an extra 3 (1d6) fire damage on a hit.

Actions

Multiattack. The guard makes two melee attacks.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

medium
humanoid
cr2
elemental-evil