Eternal Flame Guardian
Medium humanoid (human), chaotic evil
Armor Class
17 (breastplate, shield; 15 while using a crossbow)
Hit Points
45 (7d8+14)
Speed
30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
11 (0)
CHA
13 (+1)
Damage Resistances
fire
Skills
Intimidation +3, Perception +2
Languages
Common
Challenge
2 (450 XP)
Flaming Weapon (Recharges after a Short or Long Rest). As a bonus action, the guard can wreath one melee weapon it is wielding in flame. The guard is unharmed by this fire, which lasts until the end of the guard’s next turn. While wreathed in flame, the weapon deals an extra 3 (1d6) fire damage on a hit.
Actions
Multiattack. The guard makes two melee attacks.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.