Earth Elemental Myrmidon (A)

Medium elemental, neutral

Armor Class

18 (plate)

Hit Points

127 (17d8+51)

Speed

30 ft.

STR

18 (+4)

DEX

10 (0)

CON

17 (+3)

INT

8 (-1)

WIS

10 (0)

CHA

10 (0)

Damage Immunities

poison

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical weapons

Condition Immunities

paralyzed, petrified, poisoned, prone

Senses

darkvision 60 ft.

Languages

Terran, one language of its creator's choice

Challenge

7 (2,900 XP)

Magic Weapons. The myrmidon’s weapon attacks are magical.

Actions

Multiattack. The myrmidon makes two maul attacks.

Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Thunderous Strike (Recharge 6). The myrmidon makes one maul attack. If the attack hits, it deals an extra 16 (3d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

medium
elemental
cr7
elemental-evil