Earth Elemental Myrmidon (A)
Medium elemental, neutral
Armor Class
18 (plate)
Hit Points
127 (17d8+51)
Speed
30 ft.
STR
18 (+4)
DEX
10 (0)
CON
17 (+3)
INT
8 (-1)
WIS
10 (0)
CHA
10 (0)
Damage Immunities
poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities
paralyzed, petrified, poisoned, prone
Senses
darkvision 60 ft.
Languages
Terran, one language of its creator's choice
Challenge
7 (2,900 XP)
Magic Weapons. The myrmidon’s weapon attacks are magical.
Actions
Multiattack. The myrmidon makes two maul attacks.
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Thunderous Strike (Recharge 6). The myrmidon makes one maul attack. If the attack hits, it deals an extra 16 (3d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.