Druid

Medium humanoid (any race), any alignment

Armor Class

11 (16 with barkskin)

Hit Points

27 (5d8+5)

Speed

30 ft.

STR

10 (0)

DEX

12 (+1)

CON

13 (+1)

INT

12 (+1)

WIS

15 (+2)

CHA

11 (0)

Skills

Medicine +4, Nature +3, Perception +4

Languages

Druidic plus any two languages

Challenge

2 (450 XP)

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, produce flame, shillelagh

  • 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

  • 2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.

medium
humanoid
cr2
monster-manual