Dread Warrior

Medium undead, neutral evil

Armor Class

18 (chain mail, shield)

Hit Points

37 (5d8+15)

Speed

30 ft.

STR

15 (+2)

DEX

11 (0)

CON

16 (+3)

INT

10 (0)

WIS

12 (+1)

CHA

10 (0)

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft.

Saving Throws

Wis +3

Skills

Athletics +4, Perception +3

Languages

Common

Challenge

l

Source. tales from the yawning portal, page 233

Undead Nature. A dread warrior doesn’t require air, food, drink, or sleep.

Undead Fortitude. If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to 1 hit point instead.

Actions

Multiattack. The dread warrior makes two melee attacks.

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

medium
undead
crl
tales-from-the-yawning-portal