Dragon's Blood Kobold
Small humanoid (kobold), lawful evil
Armor Class
13
Hit Points
18 (4d6 + 4)
Speed
30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
7 (-2)
CHA
8 (-1)
Damage Resistances
see Dragon’s Blood below
Senses
darkvision 60 ft., passive Perception 8
Languages
Common, Draconic
Challenge
1/2 (100 XP)
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Dragon’s Blood. This kobold is a servant of a chromatic dragon and has taken on some of its characteristics. It gains resistance to one type of damage and deals additional damage on each attack depending on the dragon’s color as shown below.
- Black: Acid
- Blue: Lightning
- Green: Poison
- Red: Fire
- White: Cold
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d4 + 3) slashing damage plus 2 (1d4) elemental damage (See Dragon’s Blood above).
Sling. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.