Crocodile

Large beast, unaligned

Armor Class

12 (natural armor)

Hit Points

19 (3d10+3)

Speed

20 ft., swim 20 ft.

STR

15 (+2)

DEX

10 (0)

CON

13 (+1)

INT

2 (-4)

WIS

10 (0)

CHA

5 (-3)

Skills

Stealth +2

Challenge

1/2 (100 XP)

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target

large
beast
cr1/2
monster-manual