Crocodile
Large beast, unaligned
Armor Class
12 (natural armor)
Hit Points
19 (3d10+3)
Speed
20 ft., swim 20 ft.
STR
15 (+2)
DEX
10 (0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (0)
CHA
5 (-3)
Skills
Stealth +2
Challenge
1/2 (100 XP)
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target