Corpse Rook
Large monstrosity, neutral evil
Armor Class
13 (natural armor)
Hit Points
90 (12d10 + 24)
Speed
10 ft., fly 60 ft.
STR
16 (+3)
DEX
17 (+3)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
11 (+0)
Senses
darkvision 60 ft., passive Perception 12
Skills
Perception +2, Survival +2
Languages
--
Challenge
4 (1,100 XP)
Flyby. The corpse rook doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
Three Heads. The corpse rook has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Actions
Multiattack. The corpse rook makes three bite attacks and one claw attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.