Corpse Rook

Large monstrosity, neutral evil

Armor Class

13 (natural armor)

Hit Points

90 (12d10 + 24)

Speed

10 ft., fly 60 ft.

STR

16 (+3)

DEX

17 (+3)

CON

14 (+2)

INT

5 (-3)

WIS

10 (+0)

CHA

11 (+0)

Senses

darkvision 60 ft., passive Perception 12

Skills

Perception +2, Survival +2

Languages

--

Challenge

4 (1,100 XP)

Flyby. The corpse rook doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Three Heads. The corpse rook has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Actions

Multiattack. The corpse rook makes three bite attacks and one claw attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

large
monstrosity
cr4
tome-of-horrors