Conshee
Tiny fey, chaotic neutral
Armor Class
12
Hit Points
7 (3d4)
Speed
20 ft., fly 50 ft.
STR
6 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
12 (+1)
WIS
13 (+1)
CHA
13 (+1)
Senses
darkvision 120 ft., passive Perception 11
Skills
Acrobatics +4, Stealth +4
Languages
Common, Sylvan
Challenge
1/8 (25 XP)
Innate Spellcasting. The conshee’s innate spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks). It can cast the following spells, requiring no material components.
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At will: detect evil and good, light
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1/day each: faerie fire, silent image
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.