Cloud Dragon Wyrmling
Medium dragon, neutral
Armor Class
15 (natural armor)
Hit Points
44 (8d8 + 8)
Speed
40 ft., fly 60 ft.
STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
13 (+1)
Damage Immunities
cold, lightning
Senses
blindsight 60 ft., darkvision 60 ft., passive Perception 14
Saving Throws
Dex +3, Con +3, Wis +2, Cha +3
Skills
Insight +4, Perception +4
Languages
Auran, Aquan, Common, Draconic
Challenge
3 (700 XP)
Windborn. The dragon cannot be moved or knocked prone by magical or nonmagical winds of any kind.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) cold damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
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Cloud Breath. The dragon exhales an icy blast in a 15-foot cone that spreads around corners. Each creature in that area must make a DC 11 Constitution saving throw, taking 22 (5d8) cold damage on a failed saving throw, or half as much damage on a successful one.
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Wind Breath. The dragon exhales gale-force winds in a 20-foot line that is 10-feet wide. Creatures in this area must make a DC 11 Strength saving throw, taking 18 (4d8) bludgeoning damage on a failed saving throw and are pushed 20 feet directly away from the dragon. On a successful saving throw, the creature takes half damage and is not pushed. A creature who is pushed and strikes a solid surface takes 1d6 bludgeoning damage per 10 feet traveled. Nonmagical flames are completely extinguished, and magical flames created by a spell of 2nd level or lower are immediately dispelled.