Cloud Dragon Wyrmling

Medium dragon, neutral

Armor Class

15 (natural armor)

Hit Points

44 (8d8 + 8)

Speed

40 ft., fly 60 ft.

STR

15 (+2)

DEX

12 (+1)

CON

13 (+1)

INT

14 (+2)

WIS

11 (+0)

CHA

13 (+1)

Damage Immunities

cold, lightning

Senses

blindsight 60 ft., darkvision 60 ft., passive Perception 14

Saving Throws

Dex +3, Con +3, Wis +2, Cha +3

Skills

Insight +4, Perception +4

Languages

Auran, Aquan, Common, Draconic

Challenge

3 (700 XP)

Windborn. The dragon cannot be moved or knocked prone by magical or nonmagical winds of any kind.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) cold damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

  • Cloud Breath. The dragon exhales an icy blast in a 15-foot cone that spreads around corners. Each creature in that area must make a DC 11 Constitution saving throw, taking 22 (5d8) cold damage on a failed saving throw, or half as much damage on a successful one.

  • Wind Breath. The dragon exhales gale-force winds in a 20-foot line that is 10-feet wide. Creatures in this area must make a DC 11 Strength saving throw, taking 18 (4d8) bludgeoning damage on a failed saving throw and are pushed 20 feet directly away from the dragon. On a successful saving throw, the creature takes half damage and is not pushed. A creature who is pushed and strikes a solid surface takes 1d6 bludgeoning damage per 10 feet traveled. Nonmagical flames are completely extinguished, and magical flames created by a spell of 2nd level or lower are immediately dispelled.

medium
dragon
cr3
tome-of-horrors