Centaur

Large monstrosity, neutral good

Armor Class

12

Hit Points

45 (6d10+12)

Speed

50 ft.

STR

18 (+4)

DEX

14 (+2)

CON

14 (+2)

INT

9 (-1)

WIS

13 (+1)

CHA

11 (0)

Skills

Athletics +6, Perception +3, Survival +3

Languages

Elvish, Sylvan

Challenge

2 (450 XP)

Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

large
monstrosity
cr2
monster-manual