Cave Beetle
Small beast, unaligned
Armor Class
15 (natural armor)
Hit Points
31 (7d6 + 7)
Speed
30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
13 (+1)
INT
1 (-5)
WIS
11 (+0)
CHA
2 (-4)
Senses
blindsight 60 ft. (blind beyond this radius), tremorsense 120 ft., passive Perception 12
Skills
Perception +2
Languages
--
Challenge
1 (200 XP)
Death Throes. When a giant cave beetle reaches 0 hit points, it releases a strong acidic cloud in a 5-foot radius. Creatures within this area must make a DC 11 Constitution saving throw, taking 7 (2d6) acid damage on a failed saving throw, or half as much damage on a successful saving throw. Every giant cave beetle in 500 feet is capable of detecting the smell of this acid.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.