Cave Beetle

Small beast, unaligned

Armor Class

15 (natural armor)

Hit Points

31 (7d6 + 7)

Speed

30 ft.

STR

12 (+1)

DEX

14 (+2)

CON

13 (+1)

INT

1 (-5)

WIS

11 (+0)

CHA

2 (-4)

Senses

blindsight 60 ft. (blind beyond this radius), tremorsense 120 ft., passive Perception 12

Skills

Perception +2

Languages

--

Challenge

1 (200 XP)

Death Throes. When a giant cave beetle reaches 0 hit points, it releases a strong acidic cloud in a 5-foot radius. Creatures within this area must make a DC 11 Constitution saving throw, taking 7 (2d6) acid damage on a failed saving throw, or half as much damage on a successful saving throw. Every giant cave beetle in 500 feet is capable of detecting the smell of this acid.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

small
beast
cr1
tome-of-horrors