Bulette

Large monstrosity, unaligned

Armor Class

17 (natural armor)

Hit Points

94 (9d10+45)

Speed

40 ft., burrow 40 ft.

STR

19 (+4)

DEX

11 (0)

CON

21 (+5)

INT

2 (-4)

WIS

10 (0)

CHA

5 (-3)

Senses

darkvision 60 ft., tremorsense 60 ft.

Skills

Perception +6

Challenge

5 (1,800 XP)

Standing Leap. The bulette’s long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.

Deadly Leap. If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 ft. out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space.

large
monstrosity
cr5
monster-manual