Bugbear Chief
Medium humanoid (goblinoid), chaotic evil
Armor Class
17 (chain shirt, shield)
Hit Points
65 (10d8+20)
Speed
30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
11 (0)
WIS
12 (+1)
CHA
11 (0)
Senses
darkvision 60 ft.
Skills
Intimidation +2, Stealth +6, Survival +3
Languages
Common, Goblin
Challenge
3 (700 XP)
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Heart of Hruggek. The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Actions
Multiattack. The bugbear makes two melee attacks
Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 5 (1d6 + 3) piercing damage at range.