Bronze Minotaur
Large construct, neutral
Armor Class
17 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
20 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities
fire, poison, psychic
Damage Resistances
bludgeoning, piercing, and slashing damage from nonmagical weapons that aren’t adamantine
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands the languages of its creator but can’t speak
Challenge
10 (5,900 XP)
Fire Absorption. Whenever the bronze minotaur is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form. The bronze minotaur is immune to any spell or effect that would alter its form.
Magic Resistance. The bronze minotaur has advantage on saving throws against spells and other magical effects.
Magic Weapon. The bronze minotaur’s weapon attacks are magical.
Actions
Multiattack. The bronze minotaur makes two greataxe attacks.
Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d12 + 4) slashing damage.
Breathe Fire (Recharge 5–6). The bronze minotaur releases a 30-foot cone of flame. Creatures in the area must make a DC 16 Dexterity saving throw, taking 52 (15d6) fire damage on a failed saving throw, or half as much damage on a successful one.