Brine Zombie
Medium undead, neutral evil
Armor Class
11 (natural armor)
Hit Points
27 (5d8 + 5)
Speed
20 ft., swim 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
10 (+0)
Damage Immunities
poison
Damage Resistances
fire
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands all languages it spoke in life but can't speak
Challenge
1 (200 XP)
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft. one target. Hit: 9 (2d6 + 2) bludgeoning damage.