Brine Zombie

Medium undead, neutral evil

Armor Class

11 (natural armor)

Hit Points

27 (5d8 + 5)

Speed

20 ft., swim 30 ft.

STR

14 (+2)

DEX

8 (-1)

CON

13 (+1)

INT

2 (-4)

WIS

10 (+0)

CHA

10 (+0)

Damage Immunities

poison

Damage Resistances

fire

Condition Immunities

poisoned

Senses

darkvision 60 ft., passive Perception 10

Languages

understands all languages it spoke in life but can't speak

Challenge

1 (200 XP)

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft. one target. Hit: 9 (2d6 + 2) bludgeoning damage.

medium
undead
cr1
tome-of-horrors