Boarfolk
Large humanoid (boarfolk), lawful neutral
Armor Class
10
Hit Points
16 (3d10)
Speed
30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Senses
darkvision 60 ft., passive Perception 10
Languages
Boarfolk, Common
Challenge
1/4 (50 XP)
Created Race. The boarfolk has advantage on saving throws against spells and effects which would alter its form.
Keen Scent. A boarfolk has advantage on Wisdom (Perception) checks based on scent.
Actions
Gore. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.