Blue Bulette

Large monstrosity, unaligned

Armor Class

17 (natural armor)

Hit Points

150 (12d10 + 84)

Speed

40 ft.

STR

22 (+6)

DEX

12 (+1)

CON

24 (+7)

INT

3 (-4)

WIS

10 (+0)

CHA

4 (-3)

Damage Immunities

lightning

Senses

darkvision 60 ft., passive Perception 14

Saving Throws

Dex +5, Con +11, Wis +4

Skills

Perception +4

Languages

--

Challenge

12 (8,400 XP)

Electromagnetic Field. The electrified nature of the blue bulette is such that compasses will spin wildly within half of a mile of the bulette, and any technology-based items will cease to function within 150 feet of it.

Motherlode. If killed, the body of a blue bulette explodes in a loud roar of thunder (deafening all within 150 feet for 1 minute). Afterward, all that remains of the beast is a 100-pound pile of meteoric iron, which if broken, will also contain its single white horn and 1–6 small lodestones.

Planar Connection. Because their arcane natures tie blue bulettes to the Demi-plane of Lightning, they also simultaneously exist there as nearly invisible silhouettes intermittently illuminated by flashes of electric light.

Actions

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 33 (5d10 + 6) piercing damage plus 26 (4d12) lightning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be knocked unconscious for 1 minute.

Electric Stomp. The bulette slams its forefeet into the ground, imparting a ground-conductive electric charge in an 80-foot radius. All creatures, excluding constructs and undead, must succeed on a DC 17 Constitution saving throw, or take 26 (4d12) lightning damage and be stunned for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Bolt and Run. The blue bulette transforms into a sphere of ball lightning and magically teleports up to 120 feet to an unoccupied space it can see.

large
monstrosity
cr12
tome-of-horrors