Black Skeleton

Medium undead, chaotic evil

Armor Class

17 (chain shirt)

Hit Points

71 (13d8 + 13)

Speed

40 ft.

STR

11 (+0)

DEX

19 (+4)

CON

13 (+1)

INT

13 (+1)

WIS

10 (+0)

CHA

14 (+2)

Damage Immunities

necrotic, poison

Damage Resistances

cold

Damage Vulnerabilities

bludgeoning, radiant

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft., passive Perception 14

Skills

Perception +4, Stealth +6

Languages

the languages it knew in life but can’t speak

Challenge

4 (1,100 XP)

Shortsword Masters. Black skeletons gain defensive bonuses (+2 to AC) and bonuses to attack (+2 to hit) when wielding two shortswords (included in the statistics).

Actions

Multiattack. The black skeleton makes two claw attacks or two shortsword attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest

medium
undead
cr4
tome-of-horrors